Remote code execution in Ourgame GLWorld



Published: 2008-02-05 | Updated: 2016-12-14
Risk Critical
Patch available NO
Number of vulnerabilities 1
CVE-ID CVE-2008-0647
CWE-ID CWE-119
Exploitation vector Network
Public exploit This vulnerability is being exploited in the wild.
Vulnerable software
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GLWorld
Client/Desktop applications / Plugins for browsers, ActiveX components

Vendor Ourgame

Security Bulletin

This security bulletin contains one critical risk vulnerability.

1) Stack-based buffer overflow

EUVDB-ID: #VU1315

Risk: Critical

CVSSv3.1: 9.7 [CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:C/C:H/I:H/A:H/E:F/RL:U/RC:C]

CVE-ID: CVE-2008-0647

CWE-ID: CWE-119 - Memory corruption

Exploit availability: Yes

Description

The vulnerability allows a remote attacker to execute arbitrary code on the target system.

The weakness exists due to stack-based buffer overflow in the ActiveX control (HanGamePluginCn18.dll). A remote attacker can create a specially crafted web page, trigger memory corruption and execute arbitrary code on the target system with privileges of the current user.

Successful exploitation of the vulnerability results in arbitrary code execution on the vulnerable system.

Note: the vulnerability was being actively exploited.

Mitigation

No remedy available.

Vulnerable software versions

GLWorld: 2.6.1.29

External links

http://www.ourgame.com/download/
http://exchange.xforce.ibmcloud.com/vulnerabilities/40294


Q & A

Can this vulnerability be exploited remotely?

Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability. However, a fully functional exploit for this vulnerability is available.



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