Remote code execution in Valve Counter-Strike: Global Offensive



Published: 2019-09-20
Risk High
Patch available YES
Number of vulnerabilities 1
CVE-ID CVE-2019-15943
CWE-ID CWE-20
Exploitation vector Network
Public exploit Public exploit code for vulnerability #1 is available.
Vulnerable software
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Counter-Strike Global Offensive
Client/Desktop applications / Games

Vendor Valve Software

Security Bulletin

This security bulletin contains one high risk vulnerability.

1) Input validation error

EUVDB-ID: #VU21234

Risk: High

CVSSv3.1: 7.9 [CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H/E:P/RL:O/RC:C]

CVE-ID: CVE-2019-15943

CWE-ID: CWE-20 - Improper input validation

Exploit availability: Yes

Description

The vulnerability allows a remote attacker to perform a denial of service (DoS) attack or execute arbitrary code.

The vulnerability exists due to insufficient validation of user-supplied input in the "vphysics.dll". A remote attacker can create a gaming server, invite a victim to this server, because a crafted map is mishandled during a memset call and execute arbitrary code or cause a denial of service condition on the target system.

Mitigation

Install updates from vendor's website.

Vulnerable software versions

Counter-Strike Global Offensive: 1.34.9.8 - 1.37.1.0

External links

http://blog.counter-strike.net/index.php/category/updates/
http://github.com/bi7s/CVE/blob/master/CVE-2019-15943/README.md


Q & A

Can this vulnerability be exploited remotely?

Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.

How the attacker can exploit this vulnerability?

The attacker would have to trick the victim to open a a specially crafted file.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability. However, proof of concept for this vulnerability is available.



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