Remote code execution in Valve Dota 2



Published: 2020-01-28
Risk High
Patch available YES
Number of vulnerabilities 1
CVE-ID CVE-2020-7951
CWE-ID CWE-119
Exploitation vector Network
Public exploit N/A
Vulnerable software
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Dota 2
Client/Desktop applications / Games

Vendor Valve Software

Security Bulletin

This security bulletin contains one high risk vulnerability.

1) Buffer overflow

EUVDB-ID: #VU24705

Risk: High

CVSSv3.1: 7.7 [CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H/E:U/RL:O/RC:C]

CVE-ID: CVE-2020-7951

CWE-ID: CWE-119 - Improper Restriction of Operations within the Bounds of a Memory Buffer

Exploit availability: No

Description

The vulnerability allows a remote attacker to perform a denial of service (DoS) attack or execute arbitrary code.

The vulnerability exists due to a boundary error in "meshsystem.dll". A remote attacker can create a gaming server, invite a victim to this server, because a crafted map is affected by memory corruption and execute arbitrary code or cause a denial of service condition on the target system.

Mitigation

Install updates from vendor's website.

Vulnerable software versions

Dota 2: 7.00 - 7.23d


CPE2.3 External links

http://github.com/bi7s/CVE/tree/master/CVE-2020-7951

Q & A

Can this vulnerability be exploited remotely?

Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.

How the attacker can exploit this vulnerability?

The attacker would have to trick the victim to open a a specially crafted file.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability.



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