Multiple vulnerabilities in Valve Game Networking Sockets



Published: 2020-12-11
Risk High
Patch available YES
Number of vulnerabilities 4
CVE-ID CVE-2020-6016
CVE-2020-6017
CVE-2020-6018
CVE-2020-6019
CWE-ID CWE-787
CWE-121
CWE-20
Exploitation vector Network
Public exploit Public exploit code for vulnerability #1 is available.
Public exploit code for vulnerability #2 is available.
Public exploit code for vulnerability #3 is available.
Public exploit code for vulnerability #4 is available.
Vulnerable software
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Game Networking Sockets
Client/Desktop applications / Games

Vendor Valve Software

Security Bulletin

This security bulletin contains information about 4 vulnerabilities.

1) Out-of-bounds write

EUVDB-ID: #VU48926

Risk: High

CVSSv3.1: 8.8 [CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H/E:P/RL:O/RC:C]

CVE-ID: CVE-2020-6016

CWE-ID: CWE-787 - Out-of-bounds write

Exploit availability: Yes

Description

The vulnerability allows a remote attacker to compromise vulnerable system.

The vulnerability exists due to a boundary error when processing untrusted input within the SNP_ReceiveUnreliableSegment() function. A remote attacker can send specially crafted packets to the application, trigger an out-of-bounds write and execute arbitrary code on the target system.

Mitigation

Install updates from vendor's website.

Vulnerable software versions

Game Networking Sockets: 1.0.0 - 1.1.0

External links

http://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43
http://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/


Q & A

Can this vulnerability be exploited remotely?

Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.

How the attacker can exploit this vulnerability?

The attacker would have to trick the victim to open a a specially crafted file.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability. However, proof of concept for this vulnerability is available.

2) Out-of-bounds write

EUVDB-ID: #VU48927

Risk: High

CVSSv3.1: 8.5 [CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H/E:U/RL:O/RC:C]

CVE-ID: CVE-2020-6017

CWE-ID: CWE-787 - Out-of-bounds write

Exploit availability: Yes

Description

The vulnerability allows a remote attacker to compromise vulnerable system.

The vulnerability exists due to a boundary error when processing untrusted input within the SNP_ReceiveUnreliableSegment(), when configured to support plain-text messages. A remote attacker can send specially crafted  packets to the application, trigger out-of-bounds write and execute arbitrary code on the target system.

Mitigation

Install updates from vendor's website.

Vulnerable software versions

Game Networking Sockets: 1.0.0 - 1.1.0

External links

http://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43
http://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/


Q & A

Can this vulnerability be exploited remotely?

Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.

How the attacker can exploit this vulnerability?

The attacker would have to trick the victim to open a a specially crafted file.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability.

3) Stack-based buffer overflow

EUVDB-ID: #VU48928

Risk: High

CVSSv3.1: 8.5 [CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H/E:U/RL:O/RC:C]

CVE-ID: CVE-2020-6018

CWE-ID: CWE-121 - Stack-based buffer overflow

Exploit availability: Yes

Description

The vulnerability allows a remote attacker to execute arbitrary code on the target system.

The vulnerability exists due to a boundary error when processing long encrypted messages within the AES_GCM_DecryptContext::Decrypt() function. A remote unauthenticated attacker can send specially crafted messages to the application, trigger a stack-based buffer overflow and execute arbitrary code on the target system.

Successful exploitation of this vulnerability may result in complete compromise of vulnerable system.

Mitigation

Install updates from vendor's website.

Vulnerable software versions

Game Networking Sockets: 1.0.0 - 1.1.0

External links

http://github.com/ValveSoftware/GameNetworkingSockets/commit/bea84e2844b647532a9b7fbc3a6a8989d66e49e3
http://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/


Q & A

Can this vulnerability be exploited remotely?

Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.

How the attacker can exploit this vulnerability?

The attacker would have to trick the victim to open a a specially crafted file.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability.

4) Input validation error

EUVDB-ID: #VU48929

Risk: Medium

CVSSv3.1: 6.5 [CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H/E:U/RL:O/RC:C]

CVE-ID: CVE-2020-6019

CWE-ID: CWE-20 - Improper input validation

Exploit availability: Yes

Description

The vulnerability allows a remote attacker to perform a denial of service (DoS) attack.

The vulnerability exists due to insufficient validation of inlined statistic messages within the CConnectionTransportUDPBase::Received_Data() function. A remote attacker can pass specially crafted input to the gaming server and perform a denial of service (DoS) attack.

Mitigation

Install updates from vendor's website.

Vulnerable software versions

Game Networking Sockets: 1.0.0 - 1.1.0

External links

http://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678
http://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/


Q & A

Can this vulnerability be exploited remotely?

Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.

How the attacker can exploit this vulnerability?

The attacker would have to trick the victim to open a a specially crafted file.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability.



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