Multiple vulnerabilities in Epic Games Rocket League



Published: 2021-05-05
Risk High
Patch available NO
Number of vulnerabilities 2
CVE-ID N/A
CWE-ID CWE-264
CWE-121
Exploitation vector Network
Public exploit N/A
Vulnerable software
Subscribe
Rocket League
Client/Desktop applications / Games

Vendor Epic Games

Security Bulletin

This security bulletin contains information about 2 vulnerabilities.

1) Permissions, Privileges, and Access Controls

EUVDB-ID: #VU52891

Risk: Low

CVSSv3.1: 7.1 [CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:H/I:H/A:H/E:U/RL:U/RC:C]

CVE-ID: N/A

CWE-ID: CWE-264 - Permissions, Privileges, and Access Controls

Exploit availability: No

Description

The vulnerability allows a local user to escalate privileges on the system.

The vulnerability exists due to application does not properly impose security restrictions, which leads to security restrictions bypass and privilege escalation.

Mitigation

Cybersecurity Help is currently unaware of any official solution to address this vulnerability.

Vulnerable software versions

Rocket League: 1.95

External links

http://packetstormsecurity.com/files/162435


Q & A

Can this vulnerability be exploited remotely?

No. This vulnerability can be exploited locally. The attacker should have authentication credentials and successfully authenticate on the system.

How the attacker can exploit this vulnerability?

The attacker would have to trick the victim to open a a specially crafted file.

The attacker would have to login to the system and perform certain actions in order to exploit this vulnerability.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability.

2) Stack-based buffer overflow

EUVDB-ID: #VU52892

Risk: High

CVSSv3.1: 8.1 [CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H/E:U/RL:U/RC:C]

CVE-ID: N/A

CWE-ID: CWE-121 - Stack-based buffer overflow

Exploit availability: No

Description

The vulnerability allows a remote attacker to execute arbitrary code on the target system.

The vulnerability exists due to a boundary error when processing the UPK format file. A remote unauthenticated attacker can trigger stack-based buffer overflow and execute arbitrary code on the target system.

Successful exploitation of this vulnerability may result in complete compromise of vulnerable system.

Mitigation

Cybersecurity Help is currently unaware of any official solution to address this vulnerability.

Vulnerable software versions

Rocket League: 1.95

External links

http://packetstormsecurity.com/files/162436


Q & A

Can this vulnerability be exploited remotely?

Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.

How the attacker can exploit this vulnerability?

The attacker would have to trick the victim to open a a specially crafted file.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability.



###SIDEBAR###