#VU48928 Stack-based buffer overflow in Game Networking Sockets - CVE-2020-6018

 

#VU48928 Stack-based buffer overflow in Game Networking Sockets - CVE-2020-6018

Published: November 18, 2020 / Updated: December 11, 2020


Vulnerability identifier: #VU48928
Vulnerability risk: High
CVSSv4.0: CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:H/VI:H/VA:H/SC:N/SI:N/SA:N/E:P/U:Amber
CVE-ID: CVE-2020-6018
CWE-ID: CWE-121
Exploitation vector: Remote access
Exploit availability: Public exploit is available
Vulnerable software:
Game Networking Sockets
Software vendor:
Valve Software

Description

The vulnerability allows a remote attacker to execute arbitrary code on the target system.

The vulnerability exists due to a boundary error when processing long encrypted messages within the AES_GCM_DecryptContext::Decrypt() function. A remote unauthenticated attacker can send specially crafted messages to the application, trigger a stack-based buffer overflow and execute arbitrary code on the target system.

Successful exploitation of this vulnerability may result in complete compromise of vulnerable system.


Remediation

Install updates from vendor's website.

External links