Deserialization of Untrusted Data in godot - CVE-2019-10069
Published: March 26, 2021
godot
GodotVR
Description
The vulnerability allows a remote attacker to execute arbitrary code on the target system.
The vulnerability exists due to insecure input validation when processing serialized data. A remote attacker can pass specially crafted data to the application and execute arbitrary code on the target system.
Successful exploitation of this vulnerability may result in complete compromise of vulnerable system.