Vulnerability identifier: #VU14013
Vulnerability risk: High
CVSSv3.1: 8.7 [CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:C/C:H/I:H/A:H/E:U/RL:O/RC:C]
CVE-ID:
CWE-ID:
CWE-94
Exploitation vector: Network
Exploit availability: No
Vulnerable software:
The Battle for Wesnoth
Client/Desktop applications /
Games
Vendor: The Battle for Wesnoth Project
Description
The vulnerability allows a remote attacker to execute arbitrary code on the target system.
The vulnerability exists due to a code injection in the Lua scripting engine. A remote unauthenticated attacker can load a specially crafted saved games, networked games, replays, and player content to execute arbitrary code outside the sandbox.
Successful exploitation of this vulnerability may result in complete compromise of vulnerable system.
Mitigation
Update to version 1.14.4.
Vulnerable software versions
The Battle for Wesnoth: All versions
External links
http://gist.github.com/shikadiqueen/45951ddc981cf8e0d9a74e4b30400380
Can this vulnerability be exploited remotely?
Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.
Is there known malware, which exploits this vulnerability?
No. We are not aware of malware exploiting this vulnerability.