Vulnerability identifier: #VU21234
Vulnerability risk: High
CVSSv3.1: 7.9 [CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H/E:P/RL:O/RC:C]
CVE-ID:
CWE-ID:
CWE-20
Exploitation vector: Network
Exploit availability: Yes
Vulnerable software:
Counter-Strike Global Offensive
Client/Desktop applications /
Games
Vendor: Valve Software
Description
The vulnerability allows a remote attacker to perform a denial of service (DoS) attack or execute arbitrary code.
The vulnerability exists due to insufficient validation of user-supplied input in the "vphysics.dll". A remote attacker can create a gaming server, invite a victim to this server, because a crafted map is mishandled during a memset call and execute arbitrary code or cause a denial of service condition on the target system.
Mitigation
Install updates from vendor's website.
Vulnerable software versions
Counter-Strike Global Offensive: 1.34.9.8 - 1.37.1.0
External links
http://blog.counter-strike.net/index.php/category/updates/
http://github.com/bi7s/CVE/blob/master/CVE-2019-15943/README.md
Can this vulnerability be exploited remotely?
Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.
Is there known malware, which exploits this vulnerability?
No. We are not aware of malware exploiting this vulnerability. However, proof of concept for this vulnerability is available.