Vulnerability identifier: #VU51744
Vulnerability risk: High
CVSSv3.1: 7.7 [CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H/E:U/RL:O/RC:C]
CVE-ID:
CWE-ID:
CWE-787
Exploitation vector: Network
Exploit availability: No
Vulnerable software:
godot
Universal components / Libraries /
Programming Languages & Components
Vendor: GodotVR
Description
The vulnerability allows a remote attacker to compromise vulnerable system.
The vulnerability exists due to a boundary error when processing .TGA image files. A remote attacker can create a specially crafted .TGA image file, trick the victim into opening it using the affected software, trigger out-of-bounds write and execute arbitrary code on the target system.
Mitigation
Install update from vendor's website.
Vulnerable software versions
godot: 1.0 - 3.2.3
External links
http://github.com/godotengine/godot/pull/45701
http://github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d926e6273e0745eaa5a
Can this vulnerability be exploited remotely?
Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.
Is there known malware, which exploits this vulnerability?
No. We are not aware of malware exploiting this vulnerability.