#VU73758 Heap-based buffer overflow in Unity Editor


Published: 2023-03-16

Vulnerability identifier: #VU73758

Vulnerability risk: High

CVSSv3.1: 7.7 [CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H/E:U/RL:O/RC:C]

CVE-ID: N/A

CWE-ID: CWE-122

Exploitation vector: Network

Exploit availability: No

Vulnerable software:
Unity Editor
Client/Desktop applications / Other client software

Vendor:

Description

The vulnerability allows a remote attacker to execute arbitrary code on the target system.

The vulnerability exists due to a boundary error within the parsing of FBX files. A remote attacker can trick a victim to open a specially crafted file, trigger a heap-based buffer overflow and execute arbitrary code on the target system.

Successful exploitation of this vulnerability may result in complete compromise of vulnerable system.

Mitigation
Install updates from vendor's website.

Vulnerable software versions


External links
http://www.zerodayinitiative.com/advisories/ZDI-23-240/
http://unity.com/security/jan-2023-01


Q & A

Can this vulnerability be exploited remotely?

Yes. This vulnerability can be exploited by a remote non-authenticated attacker via the Internet.

Is there known malware, which exploits this vulnerability?

No. We are not aware of malware exploiting this vulnerability.


Latest bulletins with this vulnerability