SB2026042134 - Multiple vulnerabilities in Imagination Technologies GPU DDK



SB2026042134 - Multiple vulnerabilities in Imagination Technologies GPU DDK

Published: April 21, 2026

Security Bulletin ID SB2026042134
Severity
Medium
Patch available
YES
Number of vulnerabilities 6
Exploitation vector Remote access
Highest impact Code execution

Breakdown by Severity

Medium 100%
  • Low
  • Medium
  • High
  • Critical

Description

This security bulletin contains information about 6 secuirty vulnerabilities.


1) Stack-based buffer overflow (CVE-ID: N/A)

The vulnerability allows a remote attacker to perform a denial of service (DoS) attack.

The vulnerability exists due to a boundary error within DrawArrays and AddToParent in the GPU shader compiler library. A remote unauthenticated attacker can trigger stack-based buffer overflow and cause a denial of service condition on the target system.


2) Buffer overflow (CVE-ID: N/A)

The vulnerability allows a remote attacker to execute arbitrary code on the target system.

The vulnerability exists due to Dmabuf imports can be used to create a freelist. A remote user can cause arbitrary physical address overwrite and execute arbitrary code on the target system.


3) NULL pointer dereference (CVE-ID: N/A)

The vulnerability allows a remote attacker to perform a denial of service (DoS) attack.

The vulnerability exists due to a NULL pointer dereference error within GLES3BinaryProgramData::ppszNameList in glCopyBufferSubData in the GPU GLES user-space shared library. A remote attacker can pass specially crafted data to the application and perform a denial of service (DoS) attack.


4) Information disclosure (CVE-ID: N/A)

The vulnerability allows a remote attacker to gain access to potentially sensitive information.

The vulnerability exists due to excessive data output by the application within RGXCreateFreeList. A remote user can gain access to system physical page addresses.


5) Use-after-free (CVE-ID: N/A)

The vulnerability allows a remote attacker to compromise vulnerable system.

The vulnerability exists due to a use-after-free error within llvm::UFWriterVolcanic::GenerateKernels in the GPU shader compiler library. A remote attacker can perform a denial of service (DoS) attack on the system.


6) Buffer overflow (CVE-ID: N/A)

The vulnerability allows a remote attacker to perform a denial of service (DoS) attack.

The vulnerability exists due to a boundary error within AllocateInst in the GPU shader compiler library. A remote attacker can trigger memory corruption and cause a denial of service condition on the target system.


Remediation

Install update from vendor's website.