Stack-based buffer overflow in PowerVR GPU DDK - #VU126622
Published: April 21, 2026
PowerVR GPU DDK
Detailed vulnerability description
The vulnerability allows a remote attacker to perform a denial of service (DoS) attack.
The vulnerability exists due to a boundary error within DrawArrays and AddToParent in the GPU shader compiler library. A remote unauthenticated attacker can trigger stack-based buffer overflow and cause a denial of service condition on the target system.