#VU48927 Out-of-bounds write in Game Networking Sockets - CVE-2020-6017
Published: November 18, 2020 / Updated: December 11, 2020
Game Networking Sockets
Valve Software
Description
The vulnerability allows a remote attacker to compromise vulnerable system.
The vulnerability exists due to a boundary error when processing untrusted input within the SNP_ReceiveUnreliableSegment(), when configured to support plain-text messages. A remote attacker can send specially crafted packets to the application, trigger out-of-bounds write and execute arbitrary code on the target system.